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Gamehelptroyes: erinevus redaktsioonide vahel
(/* Aktionen) |
|||
61. rida: | 61. rida: | ||
Gib die Startspieler-Karte nach links | Gib die Startspieler-Karte nach links | ||
=== | ===Aktionen=== | ||
In order each player can use 1-3 matching dice for one action or pass. | In order each player can use 1-3 matching dice for one action or pass. | ||
67. rida: | 67. rida: | ||
May pay player or bank (gray) to use dice. If using 1/2/3 dice pay 2/4/6 deniers per dice | May pay player or bank (gray) to use dice. If using 1/2/3 dice pay 2/4/6 deniers per dice | ||
==== | ====Aktionskarten aktivieren==== | ||
Must have tradesman. Hire if necessary by paying indicated amount in deniers. Place | Must have tradesman. Hire if necessary by paying indicated amount in deniers. Place | ||
86. rida: | 86. rida: | ||
* Gain 1 VP and 1 or 2 Influence for each cube placed in spaces 1-3 or 4-6 | * Gain 1 VP and 1 or 2 Influence for each cube placed in spaces 1-3 or 4-6 | ||
==== | ====Kampf Events==== | ||
* Activation cost (round down) defines dice and number of cubes to place on card | * Activation cost (round down) defines dice and number of cubes to place on card | ||
97. rida: | 97. rida: | ||
* Marauding: rewards given, cubes removed, and then event is available again | * Marauding: rewards given, cubes removed, and then event is available again | ||
==== | ====Platzieren einen Bewohner in einem Gebäude==== | ||
* Use exactly one die to place one citizen from personal supply or any board location on first space of matching building row or space corresponding to die color and value | * Use exactly one die to place one citizen from personal supply or any board location on first space of matching building row or space corresponding to die color and value | ||
105. rida: | 105. rida: | ||
* If already have expelled citizen nobody can expel your citizens from that building | * If already have expelled citizen nobody can expel your citizens from that building | ||
==== | ====Benutze Landwirtschaft==== | ||
* | * Erhalte eine Anzahl an Deniers gleich der Summe der Würfel durch 2 (abgerundet) | ||
===Pass=== | ===Pass=== |
Redaktsioon: 13. veebruar 2013, kell 17:43
Ziel
Sei der Spieler mit den meisten Siegespunkten am Ende des Spiels.
Regel Zusammenfassung
(Diese Regel Zusammenfassung basiert auf der Spielhilfe von Andrew Agard für Board Game Geek, unter Creative Commons Lizenz. Bitte schauen Sie original file hier für Details. Vielen Dank Andrew !)
Anfangs Aufstellung
- Im Uhrzeigersinn werden werden die Bewohner in freie Felder der Gebäude gesetzt
- Fahre gegen den Uhrzeigersinn fort, ausgehend vom letzten Spieler, bis alle Bewohner verteilt sind
Spielablauf
Phase 0: Aktionskarten aufdecken
Decke die Aktionskarte für jede Karte entsprechend der aktuellen Runde auf (nur in den ersten 3 Runden)
Phase 1: Einkommen und Lohn
Erhalte 10 Deniers und zahle 1 für jeden Bishopric und 2 für jeden Bewohner im Palast oder verliere 2 Siegespunkte
Phase 2: Aufbau der arbeiterschaft
Würfle mit gelbem/weißen/roten Würfel für jeden Bewohner im Rathaus/Bishopric/Palast und platziere ihn in deinem Bezirk
Phase 3: Events
Decke das oberste rote und weiße oder gelbe Event auf und platziere sie am rechten Ende der Reihe (unbegrenzte Events)
Events nehmen Einfluss von links nach rechts
- Military: start player takes 1 black die per die symbol
- Other events: see annex (can’t execute: execute as much as possible and lose 2 VP)
After Events, roll black dice and counter:
- Start player must counter highest-value with one or more dice form district. Total value must be >= die. Discard dice. May counter several dice at once
- Gain 1 influence per dice countered (can’t counter: discard die and lose 2 VP)
- In order players must counter highest remaining until all countered
- Use any color dice. Double red dice. Can’t buy dice or use activity cubes
Phase 4: Aktionen
Siehe unten.
Phase 5: Ende der Runde
Nehme Deniers aus deinem Bezirk
Return citizens lying on buildings to personal supplies
Return unused dice to general supply
Gib die Startspieler-Karte nach links
Aktionen
In order each player can use 1-3 matching dice for one action or pass. Round ends when no dice available or all players have passed May pay player or bank (gray) to use dice. If using 1/2/3 dice pay 2/4/6 deniers per dice
Aktionskarten aktivieren
Must have tradesman. Hire if necessary by paying indicated amount in deniers. Place citizen on free space (or illustration if full) from personal supply or any board location
- 1 tradesman per player per card
- Must activate at least once if tradesman hired
- Citizens on card cannot be moved to newly freed space
Immediate effect: activation cost (round down) determines color and use of dice
Delayed effect: place cubes equal to activation cost. Use later (one cube per action)
Construct Cathedral
- Use 1-3 white dice to place 1-3 cubes on same-numbered construction site
- Must place on lower levels before placing in higher levels for each set of valued spaces
- Gain 1 VP and 1 or 2 Influence for each cube placed in spaces 1-3 or 4-6
Kampf Events
- Activation cost (round down) defines dice and number of cubes to place on card
- Place cubes on small banner starting with upper left. Gain 1 influence for each. Only place on a single card each action and can’t place more cubes than banners
Event countered when banners filled
- Most cubes earns higher reward (tied: total rounded down, 2nd earns nothing). If only 1 player on card earn both rewards.
- 2nd most cubes earns smaller reward (tied: total rounded down)
- Most cubes takes card (tied: player who placed first). Discard if neutral has most
- Marauding: rewards given, cubes removed, and then event is available again
Platzieren einen Bewohner in einem Gebäude
- Use exactly one die to place one citizen from personal supply or any board location on first space of matching building row or space corresponding to die color and value
- Shift existing citizens to right. Citizens pushed off are laid on building illustration
- If already have expelled citizen nobody can expel your citizens from that building
Benutze Landwirtschaft
- Erhalte eine Anzahl an Deniers gleich der Summe der Würfel durch 2 (abgerundet)
Pass
- If dice still in any city square, pass and receive 2 deniers which are placed in district
- Each turn add another denier to district
Have a good game !